Wednesday, October 24, 2018

Wk:7 Assignment#2 Second Life


Second Life
Second Life
A teacher can use SL for their students to build and connect in a virtual environment. Students can experience things in SL that they could not do in real life. Students can visit remote cities in the     world and communicate with another school community. Additionally, with the use of SL teachers can support diverse learners in this virtual environment supporting multiple learning styles at once.

Wk: 7 Assignment#1 Introduction to the concept of Multimodality/Second Life

The article Theories and Practices of Multimodal Education points out how "text" has expanded to include multiple modes of representation, with combined elements of print, visual images, and design. Additionally, children's literature has changed the definition of text with various forms of representation. Moreover, with these changes in children's literacy, teachers and students can interact with the characters and the plot in new ways. Multimodal creates a new direction in literacy learning. This article also points out the transition from print-based education to multimodel education; this new reality has created a shift in reading. Students must be able to deal with the unique demands of digital media and visual text, which requires new ways of coding and decoding text images. However, the benefits of multimodal text create different access points for the learner. Thereby increasing student engagement.

The second article, Using The ADDIE Model to Design Second Life Activities for online Learners, introduces Second Life which is a3D- Virtual User environment. Additionally, second life provides a near-real-life environment and gives users access to objects or phenomena impossible to observe or examine in real life. Second Life also gives a sense of social presence. " social presence" refers to a sense of being together with someone. Social presence is essential for students in an online experience. Social presence is important to building a strong sense of community to connect online learners.
 Additionally, with SL you experience your environment as a personalized avatar. Also, these avatars engage in verbal and non-verbal communication as in real life. With the use of posturing and text and voice chat. Lastly, SL creates a social context where students interaction creates a great learning experience.

Wednesday, October 17, 2018

UDL Book

This UDL Book supports student engagement with the natural environment. In addition,
this book on seasons will provide a stimulating and tangible topic. Additionally, this book will support ELA teachers goals of introducing new vocabulary words to their students, in a meaningful way. The inspiration for this book came from my students. As the weather has begun to change, my students are fascinated by the changes in the trees and the blowing wind.




UDL Book Link:

http://bookbuilder.cast.org/view.php?op=view&book=131599&page=2

Assignment 2:2 Edmodo




Edmodo creates a unique experience for teacher, students and parents.
With the use of the Edmodo app, teachers can assess students quiz results anything and anywhere there are internet services. ELA teachers can use Edmodo for assessments purposes and role play. Also, Edmodo creates a home-school connection, and students can come complete assignments at home and have a greater understanding of the material watching the video in this flip style classroom. Additionally, students can work at their own pace and gain a higher level of independence.


Assignment 2:1 Using Social Networking Sites

After reading the two articles, I have more excellent knowledge of how to successfully use social networking tools in the classroom. For example, Edmodo allows teachers to make teacher resources available with invitations to parents. Additionally, teachers can organize all of their documents and digital resources in one place. A teacher can also use Edmodo to flip their classroom. Moreover, I've learned, that successful technology integration begins with technology savvy teachers who know and understand the value of using technology to support and enhance their classroom.

Wednesday, October 10, 2018

Wk:5 Assignment #3 My game scenario/script


Wk:5 Assignment #2 My Game Philosophy


My philosophy as a teacher using games in the classroom, is with the use of games in the classroom, teachers are preparing students to thrive in todays world. Moreover, Games help to develop and cultivate 21st century skills. Which include, collaboration, digital literacy, critical thinking and problem solving. Additionally, using games in the classroom fosters system thinking and creativity. However, from a student’s perspective, playing games could help students learn new concepts and ideas. In addition, the games increase, students’ levels of engagement, with rich graphics and multi-visual graphic elements. Moreover, games have clear, specific goal with includes challenges. These factors can help students retain the knowledge better. Overall, I’m convinced, games in the classroom, increases student engagement and motivation for learning.

Wk: 5 Assignment#1


How are teachers using games in the Classroom?
After examining Gamestar Mechanic and Flow Lab, I discover how teachers are using these free tools to create games. Additionally, some teachers are allowing students to partner up to create and build their own games. Moreover, with the use us these game crating tools, teachers are allowing students to use the to present class projects. In addition, teachers are using games, creating tools to enhance and engage students in their own storytelling and writing.


Wednesday, October 3, 2018

Wk:4 Assignment #3

Assignment: #3
https://screencast-o-matic.com/watch/cF6fVKYIbt

Wk:4 Assignment # 2 Simple ELA lesson


Grade level:  1

Common core standards and learning outcomes:

CCSS.ELA-Literacy.L.K.1. b

Use frequently occurring nouns and verbs.

Students will learn how to use collective nouns, additional nouns and verbs in context.

Instructional activities:

·         Students will identify the type of noun on Turtle Diary.

·         This is a racing game. The racing cars run on the power of your correct answers. The speed of your car increases when you answer correctly. The faster you answer, the faster your car goes! In case you answer incorrectly, your speed will decrease. The player who answers correctly with speed will win the race.

·         Types of nouns on Turtle Diary

            https://www.turtlediary.com/game/identifying-the-types-of-noun.html

Assessment:

Students will be assessed the amount of correct answers, they received by the end of the game.

Debriefing:

In this lesson’s students learned to identify what type of noun is the given word. E.g. collective noun, common noun, gerund noun, proper noun. This game gave students a challenge as well as elements of fantasy. This game helps students to learn the different nouns which are a part of speech used in traditional language.

What cognitive skills do this game help to cultivate? This game helps to cultivate attention, and visual processing. In addition, this game helps students to mentally visualize a concept.

What new literacies skills do this game help to cultivate?

This game helps students to cultivate computer-operating skills. In addition, students leaned about the different types of nouns; which are parts of speech. The concept of new literacies does not change in the skills required for literacy but adds a new dimension to the elements of literacy. (Leu  et  al.,  2004;  ICT  Literacy  Panel,  2007).








Wk:4 Assignment #1


1. What gaming elements provide users the learning content and how?

·         1200 vocab words picked by an expert tutor- Text

·         Audio pronunciation for each of the words in the app- Audio elements

·         Definitions and example sentences for every word-Text

·         Basic, Intermediate, and Advanced vocabulary sections-Text

·         Beat levels to unlock new words- Text

·         Track your progress as you study



2. What is the goal of the game?

·         The goal of Vocabulary builder is to build your vocabulary, by choosing the correct definition of the vocabulary word.

3. What are rules of playing this game?

·         Choose the correct definition of the vocabulary word. Words you don't know will be repeated until you master them, using spaced repetition which has    been shown to be a very effective memorization strategy.

4. Does this game have any scenario design?

  • This game has a fabricated scenario design. The complexity and difficulty of the game, such a historical concepts and vocabulary can overwhelm learners.

Wk:14 Prezi Reflection

Prezi Reflection